
Welcome! — My name is Benjamin Allen.
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Hi, I’m Ben — creator of sounds, worlds, and the occasional suspiciously good sandwich. I make music, design games, and spend my days turning ideas into things you can hear, play, or experience.
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This site helps me keep that creative loop running: make music → make games → make/eat food → sleep → repeat. Your support here goes toward the tools and time I need to bring more projects to life — without having to sell my soul to some beige boardroom. I can be my own evil CEO, so no thanks to that.
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Thanks for being here, for listening, and for helping me keep the weird and wonderful alive.
![20250725_182804[1].jpg](https://static.wixstatic.com/media/ef6ef5_d2d2841fd4db4d8cb5c93bde5ab081d7~mv2.jpg/v1/fill/w_473,h_536,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/20250725_182804%5B1%5D.jpg)
What is a Benjamin Allen?
A composer, sound designer, and audio programmer. Developer for games and media. A jack of all trades.
He creates original music, immersive soundscapes, and interactive audio systems—often inventing tools or bending software to make the sounds he needs.
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Also a multidisciplinary artist, Benjamin works in 2D/3D visual art, game programming, and creative tech—bridging the gaps between code, design, and narrative.
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As an enthusiastic AI collaborator and unofficial Singularity Liaison, he explores the frontier where human intuition meets machine imagination.
Approach with curiosity. May respond with bleep, bloop, or the exact sound you didn’t know you needed.